Just had to share this hilarious glitch

I’ve been playing around with the idea of stacking as many terror anointed effects as possible, just to see if I can push some of Moze’s bread-and-butter guns comfortably into Mayhem 4. At one point in a Slaughter Shaft run using the Ogre, I encountered this hilarious glitch:

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that is the extra projectile glitch, it is cause by switching weapons while the glitch is active on the ogre making it stay permanently and it stacks too.

That rocket at 5:43 is magic… proof that the stopgap healthgate isnt op :+1:

Appears to work with any automatic or burst fire weapon.

Turned this into more of a legit build using the BBB instead of the level 1 Stop-Gap. Pretty fun: