This is just some things that I’ve got in mind to make him more of an Assassin than a CC kill securer, I know people think he’s in a good place but I just want him to be a more viable option than the standard picks like Melka, Deande, Pendles and Phoebe which they all bring something to the table that Rath can’t, making them the better option, because in reality most Assassin and Melee overshadow him because well either they have a better kit, more survivalbility or better specs.
So I just want to give some suggestions on how to make him more of an Agile Assassin he’s supposed to be, of course everyone can come, give their opinion, give a suggestion or even discuss why and why not.
1: Actually make him agile:
A. This one I think is one of the most important things that I want to talk about, which is the reason why I even mentioned Melka on this post, Melka and Rath literally have the same roles, they’re both Agile and they’re both Assassins yet Melka blows Rath away in both terms, sure Melka has lower health but that’s it, Melka’s mobility is insane when comparing it with Rath and that’s without any helix options, Melka only has two mobility helix choices with the best one being Air Stall, nobody in this forum can deny that Melka overshadows Rath when it comes to mobility and survivalbility as she being Eldrid, the innate Health Regen gives her a much better way to heal than lifesteal, Rath has three mobility helix choices where has one of them I don’t know why its even a thing and the other two just aren’t more viable than their counterparts; Terror from Above, this helix choice ( as well as Vaulting Hunter ) IMO shouldn’t even be a helix choice and just be something Rath ( and Thorn ) should innately have as Its good and shouldn’t be a choice, I suggest to give him the double jump entirely and give him another helix choice in its place; Crimson Fastness, this one falls in the “but the other choices are better” syndrome as it’s no really that viable compared to a 3 sec Silence, maybe change the way it works so that instead of just going forward it goes where he’s moving towards, this way at least it will be better as it would be use to get cover quickly or even to surprise smash the enemy team; Evasive Maneuvers, this one I wouldn’t have a problem with it if it wasn’t for the 6 secs, In this time were this game is heavily CC oriented 6 secs isn’t enough to escape, so maybe just get rid of the 6 secs so it stays as long as you don’t have shields or it isn’t recharging but tone it down to 9 - 12% and also giving it sprint speed as it would make it more viable and can make him less one dimensional so you can play him a different way than to just go for the damage choice.
B.Another thing That I would like to compare him to Melka is that he doesn’t have a sprint quick melee which is something that I think he really needs, unlike the other melee characters he doesn’t really have a way to chase down weakened targets, sure you have both of his abilities but most of time they’re on CD because of the old smash into blades combo, therefore most of the time if you don’t have any form of CC, early game they will most of the time get away, so I suggest in giving him a sprint quick melee that looks like Deande’s Burst Dash but with him slasing people like Zantesuken but instead of pushing them he actually goes through them, making it a good hit and run quick melee as you can body block weakened enemies and can be used to escape dog piles from the enemy team as the moment he gets cornered your dead, hell maybe change Terror from Above and give him this for a helix choice and give it a 3 secs cooldown, that for sure will be a good trade off and put an emphasis on whether you go swordsman or assassin.
2:Buff his passive ability:
A: Like im not even joking when I say that all the other Jennerit have way better lifesteal than him AND also have a really good passive and again overshadowing him in basically everything now, Ambra has A LOT of healing and lifesteal, Attikus Hedronic Regeneration, Hedronic Siphoning and Invigorating Pounce combo all link to together so just that completely wrecks any type of lifesteal Rath could ever have, Caldarius has his 15% lifesteal on his blade plus now it wounds, this is insane against Eldrids and healers ( looking at you Miko ) and has a form of lifesteal with his Legendary gear which you can pop up on a minion wave and boom full heatlh and I don’t even want to bring Deande into this because she literally is a THE best Assassin in the game, for someone who’s passive is literally what the Jennerit are known for, his passive is extremly underwhelming so I suggest to buff his lifesteal a lot, I’m talking a 15% buff on both melee and skills not counting his Legendary gear because there is nothing that he can do by himself in a lane which happens a lot BTW.
B: Or give him an extra effect on his passive like he gains 5 stacks of 2% Attack dmg per melee hit on enemies and gives the enemies a -15% reduced damage for 8 secs to make him better at clearing waves early game so he doesn’t die by them and giving him an edge over other melee characters.
C: Also Swordsman’s Salve… Ugh why is this a choice? I suggest changing is completely with a new Helix upgrade called “Lingering Flesh”, what this does is when enemies get hit by his melee combo’s finishing spin, enemies get drained of their health while healing him, up to 350 damage and healing over 3 secs but doesn’t go through shields making him better at 1v1 characters.
3:Dreadwind oh Dreadwind:
A:These are pretty much straightforward suggestions, Either put this back to where it was before the damage and duration nerf or at least shorten it’s cooldown from 75 to either 50 or 60, literally the worst Ult in the game right now because I actually thought Kelvin’s Ult was the worst, boy how wrong have I been, Dreadwind can only kill like very super weakened low health characters, characters you unload your entire kit on leaving you defenseless, characters with no CC or escapes or New players, which means only two or three kill if lucky, while you have Orendi’s Pillarstorm that literally give people Pentakills, Boldur’s Runes of Power which make him God incarnate, Deande’s Blink Storm which literally guarantees a kill on anything other than a Tank and ISIC literally being a Tank, I think at this point where the game is we can afford this.
These are some of the suggestions I could think of in 6:00 in the morning, If you have a different opinion, ideas, suggestions, thoughts, memes, whatever post them down and let’s see what else we can come up with, If Rath isn’t your guy then why not start a post on other characters as well to see the opinion of the masses.