I thought we were way past that stage in this games lifecycle, but it se ems that some people still aren’t quite convinced. Me, on the other hand, will gladly join in the choir that declares this gun as one of the worst guns in the game.
The low damage and high ammo consumption has already been covered, so I’ll just go ahead and point out two other things that @Enderborn1 mentioned in the previous post: Reload speed and Accuracy.
Reloading this gun while you’re fighting is a sure way to go into FFYL. Most launchers reload faster, and that says it all. Accuracy… OMG! You’ll waste half the mag on any enemy that’s not really close. And once they’re close enough to get hit, it’s gonna be too late. They’ll kill you before this gun has managed to kill them. Surveyors and Rabids will be a nightmare.
One more thing to consider is the fact that if all these guns are mission weapons, it means that they will will have different parts and prefix every time you save & quit. The AR can also have different element.
While I’m known to - occasionally - poke fun of things, this was simply meant as Don’t-Do-It advice. It’s going to be a PITA!
If time is an issue, and re-setting the game is unwanted, then let’s look at the options. Any items that aren’t mission rewards can be farmed at which ever level you want. These are items such as Harold, Hornet, Bee etc. Things like these make the Peak much less painful.