So I feel like I’m landing on 2 possible builds for KU. Lane Pusher and selfish healer.
The lane pusher is built around the helix that changes healbot to an AOE. The build seems enjoyable to me since it’s really gratifying to see my minions outlast the enemy team and/or take down a sentry by my damage amp (passive and helix). It seems to make my incursions feel a bit more like were swarming the enemy which is cool… But I find myself making far fewer kills and dying a good bit more since the healbot doesn’t follow me so if I have to run I only get a quick heal and if I stand to fight the heals aren’t enough to make me survive most of the time. Are there better tactics here?
Selfish healer has me landing more kills (I take the exploding healbot helix which seems to help more than I anticipated) and surviving more since healbot follows me while I’m running. I like this build but I miss the feeling of overwhelming the enemy with bots as I heal them and push the lane…
So basically I’m torn. Does anyone have some insight on how KU might work better in terms of helix choice, tactics, or even loadout (I use health bonus w/slight attack & skill dmg bonus, or shards/sec with reduced buildable cost and shield recharge).
Additionally, I can’t seem to decide which choice is right on the first helix node. The cool down is awesome to get my healbot more often, but I feel like the DOT choice helps me finish guys off as they’re running… anyone got a strong opinion here?