So, I’ve played a decent amount of Kid Ultra, enough to get a good feel for his kit and how he functions on the battlefield. Honestly? He’s alright. But I don’t see any reason to use him over Miko.
His primary fire, it’s consistent and deals pretty good damage, although I find myself constantly using his triple rocket attack, mainly for wave clear. His primary attack I see better suited to a longer range, more precise form of attack. His bolas is…decent. Moves through multiple targets and can be heavily augmented to stun, deal more damage, bounce etc. His healing abilities however, I find lackluster. My main issue with the drones is their tracking, their health, the amount of healing they give and the cooldown on the ability. The fact that you have to aim with these things irritates me. Look at Reyna’s over shield, imagine if you had to drop a purple orb, and whoever picks it up gets the over shield, or if you had to aim it like you do with Kid’s drones. I don’t see why the ability didn’t function similarly to Reyna’s overshield tracking.
They seem to die fairly quickly to, especially when you take into account the cooldown they have. I know you can reduce the cooldown at level one and with mods but even then, the healing they provide just isn’t as impactful. Fair enough, he can attack and heal, but for what his offensive capabilities are, I feel like his healing should be just a bit better on the drones. Miko’s healing is greater, much greater, since it can’t attack while healing, but can assist by throwing out a spore bomb. Alani, to me, is a much better combat healer. She can attack to build her healing power. She thrives in situations with lots of targets, or big targets. She can heal massive amounts of health in very little time. Ambra can operate multiple healing stations. She can sustain them, providing great healing not only for her, but for the entire team. Her staff can knock back, burn and reveal as utility. Her sunspots can also reveal and increase damage dealt to enemies temporarily. All her abilities come together for a mix of offence and defence.
Kid ultra though…AOE rockets, a versatile utility ability, healing drones with a long-ish cooldown and small healing over time. I know they also increase health, but again, these drones seem to get destroyed easily and are difficult to aim in certain situations. His ultimate also requires you to build speed. His passive revolves around being close to team mates but his ultimate works best when he’s far away? I just don’t see how his kit comes together like the other support kits do. I don’t see why a Kid Ultra would be better than a Miko or an Ambra. Maybe I’m wrong, but this is just what I’ve gathered.
So please, enlighten me as to why Kid Ultra would be a good pick over Miko, Alani or Ambra. My best guess would be that he is built to be a side support and not a main, but what do I know