Could be wrong but I believe the only thing that changed is the wider shot spread and the fact it bounces only once instead of three times. Pretty sure it still stuns everything it hits during its speed-of-light shootiness regardless. I do know a good chunk of the w/e team doesn’t have a KU is still getting stunned 4-5 times per minute.
His healing is pretty ■■■■■■■ good now with the ult fix. It’s like night and day. As soon as you pop the ult it’s at max bubble size so you instantly get full speed, full heal, full area. It’s like… REALLY good and actually makes him a seriously potent support once he hits level 5.
So after a few more 5-stack v 5-stack matches last night both with and against KU, I still feel adamantly that he is broken. In an even matchup, with equally skilled players on both teams, the team with the KU -WILL- win everytime if he reaches level 9. If it’s an even match, this is pretty much inevitable. He steals wins, plain and simple. Better players might be able to overcome a weaker team with a KU on it but it’s an uphill battle. His bolas still land damn near team-wide insta-stuns every 12s. I’ve also been able to carry pugs to wins they didn’t deserve and that I shouldn’t have been able to accomplish by powerleveling KU to the stun.
He’s so busted that I’ve started referring to him as “The Little Insurance Policy” for when my team encounters tryhards or people we know will go balls out against us where I know the match is likely to go long and we try to make sure we have one, if only to counter the fact that the enemy probably will.
The difference once KU hits 9 is immediately and consistently palpable. You can feel it, like when a character activates a janky af legendary only amped up to umpteenth degree. The tides turn pretty much instantly.
Edit: Let’s be honest, even w/o the stun the bolas are disgustingly op. Massive bleed damage at level 1? Check. Upgrade to penetrate multiple targets and bounce around the environment? Check. Upgrade to fire multiple projectiles and amp up the damage even further? Check. Insanely short CD? Check. If you want, you can have damn near every enemy unit bleeding for a good chunk of the match. Hell, I think I was pretty much 1-shotting entire minion waves with it. Haven’t tried it myself yet but I’m sure a raw skill damage KU w Legendaries would be absolutely disgusting, on par with multi-legendary Orendi or Bene.