This game makes no sense to me sometimes. Like the time I got a shotgun with -140% accuracy and it still had an accuracy of something like 65%.
Anyway, this Kill O’ the Wisp shotgun makes no sense to me either. This weapon shoots a slow-moving orb that shocks enemies that go near it. At one time it stated it would do 9500 shock damage per second. Suddenly this changed to 7500 per second. I’ve seen this many times in this game where weapon stats just randomly change.
But nonetheless, why I’m making this thread is because the damage makes NO SENSE (like so much else in this game). I play Amara and am specced into everything elemental, so I have a good chunk of elemental bonuses, even 20% extra specifically for shock damage. But whenever I shock something with this weapon, it does something like 180 damage per second. So if the weapon states 7500 dps, why do I see only 180? Particularly considering I even have bonuses to elemental damage.
No, it’s not the crappy Mayhem modifiers doing it. Yes, I’ve tried it multiple times. Yes, I’ve even tried different drops of this weapon. It just won’t do the damage that it says on the gun.
And no, I’m not using Infusion, since like everything else in this game, that skill is
either bugged or uses awesome Gearbox logic that overwrites dots.
So what’s the deal?