Thank you so much
I am definitly gonna get this game now.
The BL 2 humor is definitely there, so you wonāt be disappointed in that regard. Iām liking the way itās shaping up, but Iāll wait until itās released to determine if I pick it up or not. The main consideration is going to be money because Iāll have to buy two copies: one for me and one for my wife.
I played at least 20 hours, but I only did the story mission because Iām not interested in PVP. I still enjoyed it, but I have some reservations about having to respec for every mission during the story. Iāll see how it shakes out after itās released.
Iāve only played during the CTT but Iāll be buying the game.
I have regular co-op partners and we got together during the CTT. I must admit we were all varying levels of sceptical about the game. We were amazed at how much fun it was. We played the single campaign segment quite a few times and never got bored. Testing out characters and varying the team mix kept it interesting and fresh each time.
Iām sure my friends and I will be playing the game on release. However, Iām really interested in single player, though Gearbox and 2K donāt push it in their marketing as much as PvP or even co-op. I think playing these campaign maps solo will feel like a traditional FPS like Serious Sam or Painkiller. But, unlike PK or SS, youāre not stuck with one character. You can try the campaign with lots of different characters.
I canāt see how I can fail to āget my moneyās worthā even if I never play PvP. Iām looking forward to it.
I believe thereās 2-player split-screen co-op, but that probably wouldnāt help if you two live apart.
If this comes about their aim would be to move or improve helix choices to make each choice feel valid and balanced instead of one-build-to-rule-them-all.
We donāt, but we both play on the PC, so no split-screen for us.
Not at all! That was just my view, not prompted by your post in the least
As someone who gave up TF2 after āhatsā , I know exactly what you mean. Like you, I do quite fancy a bit of BB PvP with the right people but that would be a bonus for me. Iāll be happy with solo & co-op.
Since you happen to have difficulties to decide between one of them, I shall give you all my knowledge that I was able to acquire on both matters. I as a fellow gamer want you to be able to make a well-informed decision.
Both Overwatch and Battleborn will have an upfront price of about 60$ (no guarantee on exact price; platform/region/currency will play into this). From there you can play it and expect support, as long as the servers are running.
What you get initially:
- Access to all initial characters (some might or might not have to be unlocked via playing first though)
- 25 characters in Battleborn, probably 10+ unlocked from the start, rest unlocked via story and/or by purchase with ingame earned currency
- 22 (or more?) character in Overwatch, probably all unlocked from the start
- Access to all initial MP modes and maps
- 3 MP modes, each on a predetermined map (Battleborn)
- 2 MP modes, playable on 5/3 maps depending on the mode (Overwatch)
- A small set of selected exclusive skins:
- 5 golden skins for 5 predetermined heroes in case of preorder (Battleborn)
- (also one randomly selected figurine out of 5, when preordering in the USA or Canada)
- 1 skin for a single predetermined hero in case of preorder (Overwatch)
- Special editions and goodies:
- none (yet) (Battleborn)
- Original edition: 5 skins for predetermined heroes; also goodies for several Blizzard games including Diablo 3, Starcraft 2, Hearthstone, WoW, HotS (Overwatch)
- Collectorās Edition: Original edition + picturebook + soundtrack + statue of one of the heroes (Overwatch)
- Story:
- 9(or more) story missions of around 30-45 minutes length; playable solo or in coop (+couch-coop on console!) (Battleborn)
- (none) (and not likely to come afaik) (Overwatch)
- Worldbuilding:
- Enormous amounts of changing talk and characterās comments in missions and PVP; good verbal character interactions in PVP -> a lot of semi-adaptive entertainment, based on who you play how and where against who (personal character depth ranking 2/4: sufficient interactions existent) (Battleborn)
- Has a background story, but the character depth stays at level 1/4 (afaik): Standard voiceover (Overwatch)
- Grinding/Progress:
- You can play characters for new bits of background-story, taunts, skins; or simply to get enough ingame cash to unlock the next character (Battleborn)
- (none) (yet afaik, the website mentions they will work on it) (Overwatch)
What will come after that:
-
Battleborn
-
Additional characters, of which the first one will be free for PS4 players (no statements about $ and/or grind yet, but probably $)
-
Maybe additional skins (I guess for $; no statements yet)
-
Story dlc, if the demand is there ($ only, and that would be 100% expected of every company. If not, GBX has my eternal praise)
-
Overwatch
-
Maybe additional characters (so far, the statements indicate a strict $-only plan)
-
Additional skins ($-only; see above)
So yeah. Decide for yourself what your priorities are. Look up the prices for yourself. There are too many factors, as that I would bother to list all variants.
NOTE THAT EVERYTHING IS BASED ON CURRENT KNOWLEDGE, FURTHER LIMITED BY MY OWN ABILITY TO GATHER INFORMATION
I think that the Director-ish of Blizzard announced already that the future characters and maps are going to be for free, so thatās a point for Overwatch.
Yeah they said this in a Q&A Video. Blizzard has a big community that also buys a lot micro-dlc in their games, so i think they can afford it.
I talked to a 2K PR Manager a little while ago and they were still looking into this manner and they want fans to keep playing and keep having fun.
The gaming landscape is changing. What are the do & donāt for DLC. While the concept of Battleborn was new you see that a lot of other developers also hooked into the Hero Shooter genre. You see more software that are turning into a service. You have different price models, with Borderlands you had your vault hunters, story missions & skins. Every extension of the game had a price point. But with online multiplayer you donāt want to create multiple user groups as one would have new multiplayer maps and the other doesnāt. So you can give the maps for free, but where does the money come from developing those maps ? skins packs, gear packs, in-game currency, in-game advertising, etc etc ? It all kinda depends on the community. When BL2 pre-orders when through the roof, you noticed that the Mechromancer dlc was added as extra bonus for pre-orders. So if sales go well than everyone is happy ?
Last thing I heard was players complaining about having to pay, but since Iām not really invested into Overwatch, I wonāt promise anything. As I claimed: idk.
I personally will go for Battleborn, because itās a new concept and the world-building is well done (and i get a story mode). Others might have other priorities.
Sheesh, relax lol. I just stated a fact.
Overwatch looks more like a āfinished productā and they can afford that, while Battleborn is still on under heavy development.
? He was just being informative. I donāt see how anyone could feel offended here.
Itās about his wall of text. I didnāt really have opinion about that, just stated the known.
So you start acting all offended because you donāt want to read?
Then donāt read it and walk away. I thought it was nice info to have. He gave you an extra service and you act pissed. This worldā¦
Or was the extra info not vegan gluten-free?
He started to explain something I didnāt asked for. I just wrote something I thought I heard at Blizzard youtube channel. I didnāt include my opinion about that, asked about that, rant about that of whatsoever, so his wall of text is not really relevant in my case.
I didnāt asked for your kind of response [INSERT ADAM JENSEN MEME], i just tried to be informative. The only thing related to you is your quote, iām confirming your statement. The second alina is stating that Battlebornās pricing isnāt determined as @TheFunfighter posted a nice overview of the two games. The third alina is about that selling a game is hard, just like communication.
No hard feelings dude, just wanted to confirm that Iām not taking any kind of state in this.
Sorry if I sounded butthurt or something.
Cheers!
Thereās a hair I need to split: free for PS4 open beta participants.
