Indeed. He’s definitely at the top of the tier list right now and most 100s know it. My objective view:
Like Ambra, the ability to auto track a player with a long ranged weapon is ridiculous. The only viable balance for this is for the damage to be lower compared to other characters. Unlike Ambra, kleese’s taser does more damage than it reasonably should, given that he can use it while hovering, and also camped in a cocoon of shield regeneration. To deal with Kleese is to remove his source of regeneration, yet to do that I have to focus on destroying the devices which arguably have the same health as the average minion, whilst he still is able to damage you with no issues. Reduce the health. Reduce the damage. Speaking for the sake of melee characters of course, ranged has no issues. With anyone really.
And the argument of “you just need to know which characters counter him” is invalid. Firstly, there is not a way of knowing what character the other team chooses before a match starts. Secondly, and more importantly, the moment a character has to be countered by a specific character instead of me playing well with the character of my choosing, is the moment that character is imbalanced. With no other character do you have to do that unless they are overpowered.
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