Alrighty, I just got done checking the battleplan: Battleplan 34: 1/12/17
As a Benedict main, all i have to say is, REALLY? Nerf to health AND damage? I understand the damage part, but health?
I’m curious to see how long Battleborn devs/Gearbox Devs will continue to go leaving Ernest exactly the way he is, leave Kleese the way he is and Ultra the way he is, but continue to ‘knee jerk’ respond to every character in the game that isn’t a support character or Ernest. I don’t know, cannot fathom, how people are absolutely fine with Ernest able to cheese incursion sentries on his own from mid-map on overgrowth (He can hit 1st sentry from mid map wall AND where the single big shard spawns near the small stairs, opposite of double thralls), can slow the entire lane and deal way more damage than Benedict can without the need for actually you know, aiming.
Now Benedict can no longer survive those encounters of weeding out Ernests or other characters and heck, might as well take away that title of “pusher” on Benedict’s page while you’re at it Gearbox. People complain and complain about how much Damage Benedict does and his Hawkeye, but honestly guys, find a wall. His base damage isn’t even what makes him hit as hard as he does, the go-to and Benedict of Benedict gear loadouts is what need nerfing.
Symbiotic Gauntlet and His lore legendary are what makes him hit so hard, it’s like a +21% attack damage. Now Benedict gets eaten up easier? Is that really necessary? Maybe for GOOD Benedicts. But Ernest remains untouched and perfectly fine because you know, logic.
Leave Benedict alone he hasn’t done anything, you nerfed the wrong bird Gearbox.