I’m noticing a really odd phenominon. Advanced levels that I’m getting crushed on with a 5-man team suddenly seemed beatable when playing with a smaller team.
There have been three occasions when my team started an advanced difficulty mission so badly that we lost almost all our team lives in the first few minutes and 3 players rage-quit the game. Then me and the remaining player went on to beat the level.
It’s really weird to say the least. Playing the game with 5 players is the most fun, yet it seems to make the mission more likely to fail. It’s really a perverse incentive to make the game less enjoyable.