I put this in the thread in the general forum but I think its an acceptable addition to this thread.
Zane Clone Build
So the first synergy I wanted to milk with this build is the Cool Calm Collected talent in the shield tree. Use the shield tree’s various defensive benefits including Nanites or Some ■■■■■ augment to get as many clone resets as possible through CCC. 1 point in the cryo nova on kill is just for the freeze chance when it works out. Someone confirmed Cryo does a slow before freezing now so I have Brainfreeze under the hope it will contribute to freezing. Binary system and freeze element transfusion nades will flesh out the rest of my freeze fishing.
Next is the offensive fun of the clone itself also maximized for this build. Double Barrel of course is a big deal. Find something the clone can use to be all the deadly. If the clone doesn’t draw from our ammo pool this will probably be some kind of rocket launcher. Boom Enhance of course to make it even deadlier. Then Borrowed Time and Adrenaline to maximize uptime.
Now something I haven’t seen people mention is the strength of Pocket Full of Nades. 15% at max capacity of 10 nades that is restoring 1.5 nades per second for 8 seconds. A single kill more than fully refills Zane’s nades. So combining Boom Enhance with Duct Tape Mod is absolutely viable.
Final fun bits. Will be maximizing the shield’s offensive benefits with Charged Relay and Nanites while shooting through it to make Zane himself perform decently. Picking up the shield and milking the Charged Relay movespeed will definitely be a nice perk. Note that the combination of Ready For Action and Nanites is -73% shield recharge delay, yep love it. Picked up Trick of the Light so obviously take the Which One’s Real augment. Binary System augment to get more freezing and trigger Which One’s Real again.
Overall I see the build rocking great offense thanks to Double Barrel and it has powerful defense from the shield tree.
Edit: Updated build to include the Brainfreeze talent.