I like the new UI changes, specifically the in-game Gear Box. It used to be always present at the bottom of the screen, and now occupies a small corner in the HUD. Less screen clutter. I also love the new visuals for the gear, it looks very sharp! Another quality-of-life change I noticed is the holographic “belt” around buildables telling the player how much the next upgrade costs without having to walk right up to it (or maybe that was in the CTT and I forgot).
Maybe it’s just me, but it seems like the shading has been greatly improved since the CTT. The game looks beautiful. Towards the end of the Attikus video there is a massive team fight with visual effects going off left and right, and the framerate doesn’t noticeably dip.
In the Ghalt video I noticed that the healing station was removed from the middle of the map and 2 more were added in front of either team’s base. This one change seems to have dramatically impacted where the intense fighting takes place. It also gives the losing team a little pushback to help negate the “snowball effect,” which was prominently talked about during the CTT.
It seems a number of character abilities have been revisited as well. In the Ghalt video you can see how Ambra’s sun spots have a much larger AOE and deal continual damage to anyone close by as well as exploding when touched. Benedict’s glide mechanic seems to have been altered a bit, allowing him to hover in place and strafe. I can’t wait for the beta so I can play with these changes in-person.
The downside to these videos is that there are only 2! I’m sure we’ll get gameplay videos for Deande, Toby, and Galilea, but I say why stop there? Show us beta footage of Phoebe, Oscar Mike, Miko, Caldarius, Orendi, and all the others.
TL;DR - I like it, I love it, I want some more of it.