oh, whats this? I have been summoned! would have been here sooner but I was sleeping or something. my bad.
Anyway you guys seem to have this locked down. Leechsteal is the all around best, with Fan appreciation at second. Uppercut doesn’t exist. But here are a few more points I didn’t see mentioned for you all to muse over:
Leechsteal - Gives you a total of 25% health returned on your melee and thrown fan attack damage dealt. When using this keep in mind that it doesn’t work on shields.
From some testing I did a few months back i think I remember Deande doing 97 damage @ level 10 (cant remember if that is with Fan o’ war, but i dont think it is) and so around 150 damage on a crit with the 1.5x multiplier. So you get about 25 HP back on a normal hit and 38 on a crit.
Those are some decent returns, and they really help you with one character in particular: Kleese. A lone kleese stands no chance against you. Since he only has his shock taser for reliable damage you can burst dash for the weaken and then use the lifesteal to out last him by a mile. works even better if you can make him jump around and waste his chair energy. The same thing works on Ambra too, especially since her beam does much less damage, but her surviablity usually makes me go look for other targets unless she is really weak.
Since I play a lot of incursion and some meltdown this is by far my favorite option due to the fact that I can effectively solo thralls and clear minions easier. I’m a team player like that.
Uppercut - Used to be that thing that knocked people up. Now it’s useless utterly.
The problem with it is that it adds an animation to the melee combo. At the end of the melee combo. On a melee combo that is already difficult enough to land consistently. most of the time you will miss the wound, thus rendering it useless and since your combo is slowed you are putting out fewer hits and taking in less lifesteal.
It would be better is they just applied the wound to the last strike in the combo and got rid of the uppercut animation. I remember a few weeks ago when i first tried the uppercut after it got changed…
I had to vote for surrender.
Fan appreciation - I dont like relying on thrown fans to Finnish kills or even initiate. I use them to peck at things from a distance. At base they do less damage than the melee combo (for the single fan) and even in PVE I dont feel the need to buff the damage as I can make the base stats work just fine.
In PVP I generally dont trust the thrown fans, or my ability to land them. I’m not terribly inaccurate with then, but factoring in all the various escape skills, team aids, obstructions, and general distractions I would rather just go over to the enemy and hit them a few times, or turn around and let him be. And even for taking out buildables I would rather just run over there and kill them instead of stand out in the open with everything shooting you.
I’m not saying I wont use them to finish if I have to, rather that you should avoid having to if you can. And if you can do that well then buffing the thrown fan damage is relatively useless.
Final thoughts - For me the difference between Fan appreciation and Uppercut is the fact that if I chose Fan Appreciation I can still do well and have a good time, whereas if i chose the Uppercut im cringing the whole way through and just want the match to end. But Leechsteal FTW.
that. was. beautiful. unfortunately I didn’t save the clip. I do have that double (or maybe it was a triple) paradigm shift saved though. cant remember if you were in that game or not, but is was at least half a beautiful.