- Level Cap Raise
- No Level Cap Raise
I’m interested to see what people think on this one hopefully without too much salt being thrown around.
I wouldn’t mind either way, I’m assuming they’re going to increase the level anyway. But I spent a lot of time getting good gear and farming so it does feel crappy to have to build up my gear again, but ultimately farming and acquiring gear is the point of the game. So it’s a conflicting issue.
Or is it the point of the game? The level cap raise would open up the possibility for more builds and character diversity, and it would make us feel more powerful and have more control over our builds. Or would gearbox have trouble balancing it and it would open up a whole can of worms?
They’ve had difficulty balancing the game so far, but after the dust has cleared from the launch updates they haven’t been as heavy handed, for instance you can still wreck shop with the ion cannon it just eats ammo a lot faster. You could argue all the nerfs have more or less not been as impactful as some of the outcry has led some people to believe, but either way with a level cap raise we are once again venturing into re-balancing territory.
Is it a good idea, or a given, or just not a good idea with the current state of the game?