I am looking for weapons with the 200% or 300%/90% anointing. I am specifically looking for these Kaoson, Monarch, Sandhawks, Lobs, Krakatoa, Plaguebearer, OPQ, Back Burner, Unseen Threat and Redistributor. The weapons can have any Damage element.
I have a lot of M10 Weapons Monarch, Sandhawks, Kaoson, Reflux, OPQ, Plaguebearer and so on.
pm me or PSN J4X_SoA25
Edit:
I once made a list
Kaoson:
Enemies damaged by Rakk Attack! take 100% increased damage.
After using Phaseslam 300% increased weapon damage.
While an Action Skill is Active, Weapon Damage is increased by 200%.
After using Rakk Attack! 50% increased critical hit damage.
On action skill end - 125% increased damage against Badass, Named, and Boss enemies.
While enemies are below 25% health, gain 50% increased Weapon Damage.
On action skill end - Next two magazines have 50% bonus elemental damage.
After using Phaseslam 200% increased melee damage
After using Phasecast 250% increased weapon damage.
While Gamma Burst is active 115% increased radiation damage
While Airborne - Critical Damage is increased by 25%.
While under 50% health, deal 150% bonus radiation damage.
Monarch:
Elemental critical hits can cause status effects of that element to explode, creating a nova that deals 500% of the status effect’s damage.
Enemies damaged by Rakk Attack! take 100% increased damage.
While enemies are below 25% health, gain 50% increased Weapon Damage.
While Gamma Burst is active 115% increased radiation damage
Consecutive Hits increase weapon damage by 1% per hit, misses remove all bonuses.
Sandhawk:
After using Phaseslam 200% increased melee damage
On action skill end - Next two magazines have 50% bonus elemental damage.
While Auto Bear is active 75% bonus incendiary damage.
Plaguebearer:
Enemies damaged by Rakk Attack! take 100% increased damage.
On action skill end - Next two magazines have 50% bonus elemental damage.
Consecutive Hits increase weapon damage by 1% per hit, misses remove all bonuses.
Reflux:
Gain 300% increased Weapon Damage against enemies above 90% health.
Ice Burger:
While an Action Skill is Active, Weapon Damage is increased by 200%.
Tankmans Shield:
While under 50% health, deal 150% bonus radiation damage.
While an Action Skill is Active, Weapon Damage is increased by 200%.
Unseen Threat:
While under 50% health, deal 150% bonus radiation damage.
Cutsman:
While an Action Skill is Active, Weapon Damage is increased by 200%.
Gain 300% increased Weapon Damage against enemies above 90% health.
XZ41:
Gain 300% increased Weapon Damage against enemies above 90% health.
Elemental critical hits can cause status effects of that element to explode, creating a nova that deals 500% of the status effect’s damage.
One Punch Chump:
While enemies are below 25% health, gain 50% increased Weapon Damage.
On action skill end - Next two magazines have 50% bonus elemental damage.
On action skill end - 25% increased critical damage.
Hellwalker:
Gain 300% increased Weapon Damage against enemies above 90% health.
Firestorm:
While under 50% health, deal 150% bonus radiation damage.
I hope that’s clear enough