Life steal guns

imagine a trade off for it you lose 100% gun dmg 125%boss dmg or splash dmg or 50% bonus elemental dmg to go for it. which fl4k can pull off if needed be but suddenly his dps will fall behind non canon charcters like zane

I forgot to mention these (since I was focused on Moxxi weapons): the King’s Call and Queen’s Call heal on hit. Regular hits have a small heal, while the projectiles spawned by critical hits do a larger heal.

I scored myself a Nukem with life steal last night while playing with Zane. Can’t wait to see what that does for my splash Moze.

Moze needs a lot of love. Vampyr really only works effectively with a cloning maddening tracker. Which, after months of vendor farming, I just found last week. Also it would be nice if some of her skills gave actual splash damage and not just radius bonuses. She’s kind of a suicide bomber with those perks. The double downer helps with that, but it’s just as gimmicky as tediore chucking or running a level 1 stop gap.

I don’t particularly want to see another grog nozzle. Unless it’s just with the drunk effect. That was kinda fun with the hive.

I have used the King/Queen Call’s extensively and never noticed this. Maybe I wasnt paying attention?

We definitely do not need another Grog Nozzle. To me it was kinda sad alot of the OP builds relied on a weapon that wasn’t even an actual weapon you were meant to have. It was a tool for one quest in a DLC, and was supposed to go away after the quest was turned in. People just never finished the quest, myself included. I do not want to see anything like this happen in BL3.

The life steal on normal hits is barely noticeable, but it’s quite noticeable on the hits from the extra projectiles you get from critical hits.