Linux port in demand

Yeah, it’s a commercial risk to do this investment. Which could be completely outsourced if the engine’s code would be given for porting to the community either fully open source (let’s face it, even updated is the engine outdated & the value is in the assets) or under NDA. This worked before (without leaks). And even if it leaks, no company could use this tainted & unlicensed code.

At least for the classical games the code should be properly open sourced, the community will do the ports, like they did already for HW1 (on the improper licensed source code).

I disagree. While that may be true for most AAA shops there is a trend at least with indie developers and some larger companies in adopting Linux/OSX. Case in point is the fact that Valve’s SteamOS uses Linux and has sunk a lot of time/money into porting their games to it.

While my library is largely indie titles, my Linux compatible games are greater than 75% of my total library. Mostly AAA titles making up the windows-only and somewhere around 80-90% being OSX compatible.

I have hope :smile:

I guess in the meantime I can dig out my old copy and pretend it’s been updated. :\

seriously???

Due to the… “variable” levels of hardware support under Linux as far as gaming hardware is concerned (particularly graphics wise) as well as demographic size, i’d say Gearbox have no business going anywhere near working toward a Linux port until they fix the mess they’ve created in the Windows version.

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Just take my money and give me Homeworld Remastered on Linux!

Also: that eula for singing up for this forum is just ridiculous!

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I’m also going to throw my hat in and say I’d like to see a port to Linux on the Remastered set.

easy solution: get a windows box… linux is for calculators (network calculators, phone# calculators, super calculators, pixel calculators, and oh yea, potatoes).

We don’t allow platform wars here, nor OS wars. Register your interest, but if you just want to slag something or someone off: don’t post. Thankyou.

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Linux is great and all, but I don’t think this should be a high priority issue. Wine runs most games fine.

We don’t allow platform wars here, nor OS wars.

translation: humor not allowed.

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No, that is certainly not the translation.

No, that is certainly not the translation.

fight, fight. (i see the humor is still lost)

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Looks like a Schrodinger’s Comment. Now, leave the thread, or I will indeed lose my sense of humor.

Back on topic.

There is a linux port for classic that was under development back in the days of the RDN. You needed to copy paste the .big files from a windows install of HW1, but I never got it working, and the project hasn’t been updated in years.

I’m not sure of it’s legal status anyways now that Gearbox owns homeworld, but it might be cool if they took a look at the updated source code and finished the project.

This Linux port is called HomeworldSDL which was later also ported for Mac or Android.

It is totally legal as it is based on a legit Relic source code release, confirmed by GBX

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Still hasn’t been updated in years. It would be nice if gearbox took it over.

Come on, porting it to Linux can’t be that much work! It’s not using DirectX or anything, just good old Open GL.

Homeworld Remastered is not one of the games Wine runs. Even if that changes, Wine has a performance penalty which may not be as big as outright emulation, but it’s there. It also keeps modding toolchains tethered to Windows, and that’s bad news - the tools are often poorly built, difficult to automate one-offs written in .NET, Java, or whatever. Try and run a modded Skyrim on Linux, and yes you can make it work, but it’s way more of an ordeal. Yet, I’m not going to run Windows outside of occasional use in a VM anymore. If my work gets done on it, the source has to be open and scrutinized for security. I want a clean Linux port.

Gearbox, I bought myself a copy of Homeworld Remastered that I can’t yet play because it hasn’t been working on Linux with Crossover. I hope you’ll take care of folks like me.

Homeworld is now out for Mac, but Gearbox didn’t order the port for Linux too. :confused:

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Necroing this topic - Remastered on Linux totally needs to happen. I was initially pretty discouraged by all the reports of buggy implementation of HW1 in the remaster, but from what I can see the devs care and are interested in making it as awesome as it deserves to be. For now I shall content myself with HW:SDL, I can live with old graphics so long as I can actually play the game, but as soon as it’s available for linux I’ll insta-buy.

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Shouldn’t be too difficult since it runs on OpenGL?

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