Just thought I would get some thoughts on this and perhaps input a bit of activity into the zane section.
The next takedown is nearly upon us and I have been putting a lot of thought into my load out. While for solo play it’s not a great issue as you can pause the game and swap out items as you go, I will be playing coop with my lad so doing so may be an option. We are currently assuming mainly shields and some armour but you never know
Disclaimer - of course we will have some balance changes when the content drops so some of this may be somewhat speculation.
My initial setup will be of course a seein dead setup, with kaoson and probably opq (how original lol), with shock old god.
I am currently deeply musing relic choice. The obvious would be the pearl for simplistic /no brainer damage boost (I know a victory rush is technically better but requires certain set of circumstances/actions to achieve this). I am however musing going back to the banjo.
From watching vids and reading, it looks like the tendrils do around 19-25 percent damage depending g on what you are hitting, and that only happens theoretically 20 percent of the time which doesn’t in itself seem particularly useful, however…
Mine has 20 percent shock damage which of course has some benefit to the opq explosion so slight benefit there. I am also musing the utility that it procs seein dead more often, which in turn keeps up our kill skills with greater ease, and the particular skill that keeps coming to mind is playing dirty. Presumably the more this is procced, the more of the time we can do double damage? Will this lessen our dps gap thus putting us closer to the pearl but with the added benefits of a bit extra shock damage and more easily keeping our action skills up?
Any thoughts around this most welcome.