I don’t think pvp needs a cap so much as it needs a clear tutorial.
I know the game generally explains the mode at the beginning of each map, but I don’t feel it’s enough as a new player coming in, especially for the MOBA elements if you’ve never played one (which I hadn’t), which is why a lot of new players treat the game as team death match.
Also, at the beginning, new players are more focused on picking that first helix option than focussing on what Nova is telling you.
When I came in as a new player, it was overload to take everything in. Playing private matches didn’t really help any because still, nothing is explained. You can SEE things happening, but you have no basics to understand WHY things are happening. A person can learn the maps in private, but that doesn’t tell you what to really do on them. The forums are good, but there needs to be something in game to give clear explanations as to best achieve the objective.
I was thinking maybe a short unskippable video the first time you enter into the pvp queue (one for each mode - that you can re-watch should you choose to) that explains (for example, in no particular order):
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This is a crystal shard. One appears after x amount of time and once collected will appear x amount of time later. Shards are used to activate gear, to build buildables around the map, upgrade buildables, and build big bots. Activating gear will not provide xp, but building things will.
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The various types of buildables, buildable levels and what they do are (insert item and explanation here).
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These are minions. They (explanation based on game mode).
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You gain xp by (insert ways to get xp).
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The object of this game mode is to…
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By holding down on the d-pad, you can teleport back to base to refill your health.
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In incursion, the white “skulls” on the map can summon thrills to help your team. They spawn every x amount of time. Defeat the thrall there and stand on the pad to recruit them. Either team can recruit them.
Off the top of my head, I think these are the absolute basics that new players need to be aware of going into pvp. The video could provide this information easily in under 5 minutes. Hell, I’m command rank 100 and have many mastered characters and I would STILL watch an instructional video for each mode.
Strategy a player can figure out over time by playing, by talking to other people and by scouring the forum, but by throwing people into pvp with no clear explanation as to what is what and what to do…
Lots of people say “just play the game against better players to improve” which in itself IS true, but if you don’t understand the very basics of how the game mode works and you spend your time playing a death match at your health station Meltdoen - Paradise, I have seen this countless times) because you don’t know any better, how is it reasonable to expect that person to truly learn? This also results in brutal pub stomps, which is going to scare new players off (we don’t want that).
I feel the game has a responsibility to teach new players what to do in each mode to succeed and to not be an anchor to their team. I can’t fault new players for being an anchor when I know the game provided no clear explanation as to what they should be doing.
That’s just my two cents though.
Cheers.