There are a few things that I am after for a Moze and Zane build that I have been creating. The list goes as followed
Last Stand Otto Idle with Splash Damage, Grenade Damage, Area of effect damge, Weapon Damage(From left to right is the priority of the sub-stats for this relic.)
Binary Kybs Worth in Fire, Anointment: ASE 125% Splash Damage or Exiting IB 120% Splash Damage
Dazzling Juliet cryo Anointment: ASE 125% Splash Damage or Exiting IB 120% Splash Damage
Big Boom Blaster(+Capacity/+Capacity) : 5% health regen after ASE
Scurge in Fire/Crossive: ASE 125% Splash Damage or Exiting IB 120% Splash Damage
Anti Freeze Class Mod with as many points in violent momentum as possible: Weapon Damage, Health, Health Regen, Action skill cooldown, Cryo Damage.
Snowdrift Victory Rush or Otto Idle: Cryo Damage, Weapon Damage, Third can be whatever
Recurring Hex Cryo: ASE 50% Cryo Damage or On Grenade Throw 25% Damage
[Things To Offer]
Binary Kybs Worth Shock/crossive 125% Splash ASE- Brainstormer x14 100% Damage ASE
The Flood: Fade Away Active gain Accuracy and handling
Night Hawkin Status Effect Damage and Chance 75% ASE
Crossroad Fire 25% Lifsteal ASE
Bitch Radiation 100% Damage ASE
Westergun Shock/Crossive Rakk Attack Enemies take 100% increased Damage.
Binary Cutsman Shock next 2 mages 50% fire damage ASE
-Binary Cutsman Fire 25% crit damage ASE
Binary Cutsman Fire Rakk Attack Enemies take 100% increased Damage
Transformer Exiting Iron bear gain 75% shields and health
Cutpurse Deathless 30% grenade damage, 33% AOE damage, 40% mag size
-Binary Kybs Worth Shock/Crossive… Anointment: ASE 125% Splash Damage or Exiting IB 120% Splash Damage
- Cloning Maddening Tracker. On Grenade Throw 25% Damage
gamertag is Swift4runner feel free to message me here or on console.