Weapons: Shock Crossroads, Fire Crossroads, Fire Flakker. Nothing of note for the 4th slot, though I’m open to suggestions. Currentlythinking Corrosive Crossroads. Flakker is only used for boss fights.
Shield: Transformer for lack of anything better.
Grenade: Storm Front, though I don’t generally use grenades, so it sees little use.
COM: Phasezerker. Got a really nice one with +31% to both Cooldown Rate and SMG damage.
Relic: random one with +21% Cooldown Rate and 5 seconds of damage immunity when Health falls below 50%. Haven’t found anything better.
As the title says, I’m looking for input on my build, as nothing seems to quite mesh with what I’m doing. Some things that I think deserve explanation, in no particular order:
I have 2 points in Violent Tapestry because nothing else strikes me as worth it. Alacrity doesn’t work, I’m using SMGs, so Remnant isn’t worth the damage, 4% Fire Rate is laughable, the only thing that I’m doing with my Rush stacks is Do Harm and Violent Tapestry, and I’m not sure 10% more effectiveness with them is worth it.
I have no points in Infusion to maximize healing from Sustainment. This means that I had to put points into Wildfire to get down the tree.
I’ve seen it said that the extra damage of Tandava isn’t worth the increased Cooldown, but I like the Splash damage it gets, so it’s fine for me.
Any input is appreciated.