Why am I getting class mods and anointments that arent for my character it is so redundant and this point i think gearbox did it to make rng on items a living hell get rid of it
Because you might be using one character to farm for gear for another?
Because you might be in a party with players with different characters?
Given these two possibilities and a desire to keep code as simple as possible, thereâs always have a chance to get gear/cosmetics for a character other than the one youâre playing. Usually, drops are weighted towards the character youâre playing, but RNG is a fickle mistress so youâll always get runs of other things.
If players suddenly couldnât use their stronger character to farm items for their other ones, you can bet weâd have a thread about that too!
(Also, edited your title as that was bugging me.)
Because the loot drop system is severely flawed. I donât even have an Amara. I clear my cache daily. I still get a ton of Amara gear. The game is fantastic in concept, but a bit too ambitious to be executed without severe flaws. I think 8 months after release, itâs safe to say.
Fwiw all the Borderlands games have consistently had the same feature. Itâs easier code wise to have class mods (for example) drop for all characters and weight the chance for the host/solo playerâs character than to write code that checks explicitly for what save files each person has. I honestly doubt that this is something GBX would change at this point?
I honestly donât even care about the occasional Amara class mod that I get. Iâd rather GB devoted the time and effort into fixing the games issues that have been prevalent since day 1 before adding any more content or making any more changes. I would find great joy in being able to play online with 3 other characters without severe frame rate drop, without the bullets disappearing from exiting my gun, without 30% of my bullets registering as hits, without my audio dropping or disappearing completely, and without blue screening. Make the game playable #1. Then worry about the self inflicted errors.
Been a problem Iâm suffering for the longest while. There really is no need for stuffs to drop from other VHs. The game has too much brutal rng as it is and other VHs class mods and anointeds makes it a whole lot worse.
I use all 4 VHs but I donât want anyone or anything in the game (not directed to anyone) to tell me to use like Amara or Fl4k now when I just want to put together a better Zane build or better Moze build.
To topic creator, yeah it mainly made to make rng a lot harder it shouldnât be. Sadly
Is it actually proven somewhere the game even âweighsâ drops toward your character? Because I honestly just feel like itâs a 150% crap shoot. Iâd like to see the proof of that if it existsâŚ
Iâm thankful that I can get a sweet Mod or weapon anointment for my other characters and not just stuck with drops for who Iâm playing. Saves me a lot of time farming.
But Iâm a glass half full type.
Edit---- Just got a Driver w/Sniper damage and Dahl crit while playing my MozeâŚcan you say Sand Hawk Amara?
Jackpot!!
Itâs how it worked in BL2 for sure, since the person who designed the system said exactly that in an âInside the Boxâ article on the system. I havenât seen any statements on this from GBX, but it would be odd if they removed that feature - it certainly seems like most of the loot system itself is the same as BL2 (and TPS) although chances and weightings may be different.
I can tell you that when running through Desolationâs Edge with Moze today, roughly half the class mods were for her and the other half split roughly evenly between the other three characters. And since the Loot the Universe event is dropping class mods and launchers like crazy on that map right now, I had a pretty decent sample size!
This isnât diablo 3 where everything that drops is exclusively for your class.
That makes it far to easy.