So ever since buying the original HW1 way back when things were still sepia-toned, I delved into the lore regarding the hyperspace cores. I remember being confused as to their purpose in the game; I couldn’t conceive of them as being anything other than a sci-fi “MacGuffin” of sorts, something that is used to move the plot along with no other technical purpose. Regardless I loved the game and it is still my favorite game to date. However I had hoped HW2 would clear up the “hyperspace cores” thing from a technical standpoint but I still stand eluded. So I’m hoping one of you smarter and more intuitive folks here can help me
The TLDR: what exactly does the hyperspace core achieve? Or put another way, what does it “grant” the user, from a purely technical standpoint.
It’s assumed that the cores grant the user to conduct hyperspace operations and, judging by the way non-core-integrated units can hyperspace back and forth on the map, also grants nearby units hyperspace capabilities as well. A hyperspace-capable mothership, for example, can “grip” nearby child units in the space-time continuum and fling them across the map at will.
However HW2 alluded to there being only 3 hyperspace cores in existence. Yet we see multiple races throughout HW1 and HW2 zipping across the galaxy, in and out of the main player’s storyline like its nothing. Simply put, hyperspace seems to be a widely-available technology.
So what is the significance of the three cores, then? Are there a bunch of races running around with cheap knock-off cores that were produced in galactic sweatshops?