I knew I wasnt crazy. I knew the damage was higher. I knew that the damage was off. Now, theyve confirmed it.
“While assessing, we noticed that the change that allowed Mayhem gear to spawn in chests and vending machines also applies to the guns that spawn with enemies. This results in a Mayhem 10 enemy’s weapon doing Mayhem 10 damage to its target. This wasn’t initially intended, and we are monitoring how this is affecting difficulty in higher levels of Mayhem and are looking into how it could be addressed in a future patch”
Easiest solution: scale shields, let the enemy damage scale as is. Its not awful, but it has significantly stifled the shield pool. Scaling shields would be a good way to make some things interesting.