Finally managed to finish the new Guardian Takedown, alone (because I couldn’t trust the game not to crash) in M10. It was a nightmare to play, honestly.
It wasn’t so much the enemies, which were tough, but that most of my deaths were due to platforming issues and twice my game crashed while fighting the final boss.
There was a point where you have to jump between three platforms and leap down a tube. That was perfect. You can skip the fighting, if you platform well. If you fall, you have to fight some enemies and try again. That’s how the platforming should have been, thoughout the whole thing. Punishing, but not forcing you to start again if your character fails to mantle or a jump-pad messes up.
I liked the mechanics of most of the Takedown, but it was WAY too punishing and took too long, with no way to save progress in the event of a crash.
As for rewards, I was lucky enough to get a Smog and a lightspeed grenade, everything else was trash. If it wasn’t for the fact that there’s unique loot, I wouldn’t have bothered to finish it, (except maybe for bragging rights) and now I don’t plan to try it again, as is. Ever.
I just don’t find these raids fun. I’d rather replay side missions and do some mobbing. Looking forward to the next DLC, but in the meantime I’m sticking to leveling up new characters and avoiding mayhem mode.
Interested to hear everyone else’s views on takedowns.