Please use this topic to discuss anointments
I’m typing this on my phone so sorry for any mistakes in advance
First of all let me say that anointments that double/triple weapon damage should be removed (the whole anointment system rework is a whole other topic I’ll probably create later on if nobody beats me to it)
Because of this there’s items that are instantly vendor trash because they can’t roll anointments.
OK, here’s some ideas I had for a while now
First of all, remove the powercreep they pushed on legendaries!
White items should be something of use a canon to kill a fly kinda thing (high raw damage but slow reload, low handling, etc.)
Same for green and blue but decreased raw damage for better handling and/or reload or like some quest rewards more damage against certain enemy types.
Purple rarity should become meta once more… Legendaries could be special weapons and not the overpowered bullcrap they made them to be in this game.
Let’s take a jakobs pistol for example
Normally jakobs ricochet bullets right? How about having a legendary jakobs pistol and give it a Dahl mode switch where the standard mode is ricochet and alt mode changes it to sticky bombs (doing roughly the same damage as the ricochet would) in short make legendary actually legendary instead of OP powercreep…
With this people would once again use normal rarity guns… Maybe also lower the legendary drop rate significantly (or at least the world drop rates)
So, what do the forum members think? What are your ideas of how GBX could make you use non legendary weapons more?
Please keep it on the topic of guns (shields and nades are fine too) but create a new topic in anointments and/or difficulty scaling