OK I’ll start this one anyway hahaha
To keep the topics separated (guns and anointments are 2 separate things and discussing both in 1 topic would overlap and turn into a mess I think)
So IMHO, GBX should take the anointments back to the drawing board…
First of all they should remove the powercreep that are current anointments (100/200% damage ASA, 300/90, etc.)
Some ideas that do NOT increase weapon damage
- AS cool down on crittical hit
- lifesteal on critical hit
- reload speed on autoreload (empty your mag)
- each first shot after reload aplies knock back
Shield anointments… I dunno haha just remove the elemental damage they apply (like I said before remove weapon damage increase)
- keep movement speed increase
- when shield is down do damage nova with shield element? Or knock back?
- AS reset/cooldown
Grenade anointments… Same as shields, remove weapon damage.
- grenade regen
- increase grenades ammo
- ducttape mod for everyone (1 point worth in DTM?)
- chance to not consume a grenade
Aaaaand so on
Every anointment works, every anointment is fun, loot pool isn’t diluted with unwanted crap (people without new skilltrees do not drop anointments they cannot use!)
Again, what do the forum members think? Do you guys have any ideas? Here you go, have fun with the discussion