That really sounds like an awesome idea :flushed::ok_hand:

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Sorry giving you more work :sweat_smile:

But I think from now on people will find these topics and won’t go off topic somewhere else :wink: (hence why I made separate topics for guns and anointments hehe)

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thanks
i swear having a new borderlands game where they do convertion annoints and put it on the trinkets
imagine how amazing that could be
elemental only guns like hellfire or hellwalker
i would love that

so many guns would be over dope if i could split damage

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Hopefully GBX picks up on these topics and sees the community has some good ideas

based on whats happening so far
i doubt this is gonna happen anytime soon

they rly play it like most ppl have no clue on what they want
then they do what they dont want get ■■■■ for it
rinse
repeat

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Came close giving up hope many times :joy:

But reading the forums often gives me a small boost :muscle:

when asked recently they did say they look at twitter and reddit
pretty much confirming they dont look here
so yeah
you read here whats never gonna happen since they dont read this

and the mods here arent gearbox devs so technically that doesnt count towards what you want getting implemented or getting considered

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Twitter is so overrated :joy::joy::joy:

I honestly never even used it :sweat_smile: I don’t think I even know any people IRL that use it.

And yeah, that’s a pretty bad move on their part :wink:

I do not see it here yet, so…

  1. Remove all annointments from all gear.
  2. Annoint Trinkets (or some other attachable mechanic). Here is also where you would reduce the OP of annointments to something more reasonable.
  3. Allow people to attach the Annointed Trinket of their choice on the gear of their choice (not just guns, all gear). Exceptions can exist where they make functional sense.
  4. Track what Annointed Trinkets are being used the most to determine which ones people actually care about and get rid of the ones that are never used.
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Maybe do something with the weapon parts idea? :blush:

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We just want to choose our anointments. That can’t be that hard can it?

It’s because the reason we got anointments in the first place :sweat_smile:

Powercreep… It just got out of hand and now it’s an other level of item quality (which they allready had a hard time balancing)

I can confirm that Gearbox devs do indeed read this forum.

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Thank you :innocent:

I also remember one of you saying that you also bring these kind of topics to their attention (I think it was on my first QoL topic?)

Though I have to admit they do seem to overuse Twitter haha (that’s not just GBX though hahahaha)

Correct, I ment the farming before the anointments were a thing. That’s why we should be able to roll them.
Edit: to explain why I would hate for the 300/90 to be nerfed is simple. I want to sometimes destroy bosses. The fun thing is that I don’t even use it thay often. But I want to have it. It’s that simple, and if they nerf it i may just drop the game for a while out of pure pissery (is that a word? I dunno). It would be like taking candy from a baby. Gbx, dont take my candy away, just make candy rollable. Well, they may never see this so I may as well go farm for more weapons.

Then thank them for me, for making the faster slide relic. That thing is beyond amazing. Makes older borderlands feel like we were walking in mud.

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OK, I’ll bite.

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The problem is , you can’t remove anoints , you can’t remove damage anoints because this game work with anoints system ( which is pretty bad ) , guns work because of anoints without it guns will do nothing and this is the issue of this game , Anoints/Farm of this game is garbage , BL3 became the new Anthem , everything is random

The game worked fine without anointments :wink:

Also, it’s not just removing or reworking anointments… It’s fixing the problem that they used anointments to fix

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I like your ideas, and I’d put some “mayhem” anointments, anointments that are not purely status but weird effects, like extra bullet sometimes, healing pool (like cartel one), more speed for the character, higher jump, chance to reduce AS cooldown, infinite ammo for x seconds, throw grenade at random or after something…

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