i didn’t say effective but a stunning ST assist with dealing with them, it’s not a end all when dealing with ranged. Almost every melee character has some way to close the gap on ranged characters, Attikus has pounce, Boulder has boldurdash, Deande has burstdash/holotwin, Dragon has clothesline, Ghalt has hook, even phoebe has her phasegate…you get where i’m going with this.
Galliea has no gap closer, her ST does stun, which you can complain that it’s a death-sentence, but it’s a high-risk high-reward move, if she misses, she’s done for, no stun and no 1000 hp guard.
Trying to nerf a high-risk high-reward skill just turns it into a high-risk useless move that will never be used.
Your whole argument stems from phoebe losing her stun, therefor everyone’s stun being removed. And calling her move training wheels is stupid when you insinuate that it’s the only reason people are good with her. If she is easy to play, then she is easy to counter, which she is, but you’ll fall back on the defense that ‘oh, well then it’s skill’ so which is it? skill or ease of use?
As I just stated previously, her ST is not the problem but everyone keeps focusing in on it. I’ll bet anything that if they nerf the stun from it and replace it with slow, people will still charge at her, they’ll be slowed instead of stunned, and just like always, die due to all the damage stacked on them when they step into Desecrate, and we will once again be back here making the same argument.