So, I’m making good progress with a DOOMboyo build I’m making, which I plan to turn into a video. It basically uses DOOM themed weapons and uses MNTIS and grenade rather than two skills, with the enemy pull skill augment simulating the Meat Hook. Even managed to make a Praetor Suit look, plus some other cool stuff planned for the vidya.
Weapon choices are either essential or optional for this build. You can choose between the optional ones for your favourite, or keep them all in your inventory and swap as needed. This is a themed build, after all, so no reason not to have fun with it.
Hellwalker = super shotgun, essential
Plasma Coil = Plasma Rifle, essential
Masterworks Crossbow = Ballista, optional
Plaguebearer (corrosive) = BFG9000, optional
Infinity = unused infinite ammo starting pistol, optional
Ogre = Heavy Cannon alternate fire (missile launcher), optional
Shredifier (double barrel attachment) = Chaingun, optional
Warlord = Heavy Cannon (standard fire/scoped mode), optional
Grenade will be Chupa Organ for healing and Siphon Grenade.
Only trouble I’m having is what shield to use… I was initially thinking Initiative, since Doomguy technically has no shields, but figured that I could get away with having a capacity with the justification that Doomguy does pick up armour pieces. I’ve thought of a few ideas that may be thematically appropriate without killing myself:
Revengenador (with AS start anointment)
Band of Sitorak
Big Boom Blaster
Initiative (as stated)
Stinger (not sure about that one)
Any thoughts? I’m still testing and seeing what works. It definitely is fun and does damage, just need to perfect the healing side of things, since I don’t run Salvation for thematic reasons.