On SlaughterStar3000 (the Maliwan Circle of Slaughter) I have had one glitch after the next. I play on PS4 so I know half of this is my fault, but still I Just thought I’d list them and see if anyone else has been through some of this.
-It’s the only place in the whole game I’ve ever had the game freeze/crash from too much happening. (Explosions, elemental effects, etc) This game seems a little overboard with the visual FX.
-Several times I’ve had the round say it’s finished while there are still a whole wave of enemies on the map. For example last night, Round 5 finished and it even gave me the objective to “turn in” but there were still the 2 giant mechs and a whole wave of enemies alive. I actually died at this moment (from sheer panic) and when i Respawned both mechs were still alive and the Red Mech was even able to one shot kill me standing by the respawn point.
AS SOON AS I SPAWNED.
I almost ragequit the game at this point.
-And finally, this may not be a glitch but I also received ZERO loot from killing both giant mechs. There was a tiny bit of loot visible on the platforms mechs stand on, but you can’t jump to these platforms (at least i wasn’t willing to try after blowing 2 mil on BS respawns)
So those are this issues I’ve had, if anyone experienced these or other glitches I’d be curious to know. And I’ll add it to my Gearbox Support ticket addressing these issues.