Hereâs a copy/paste of it:
March 24, 2015
General
The following bosses will now respawn when a player exits and re-enters a map:
- Tiny Destroyer
- Boomer
- Rabid Adams
- Giant Shuggarath
- Bruce
- Rooster Booster
- Even-More-Disgusting Tork
- Tony Slows
- Drongo Bones
- Meg
- CLAP-L3K
- Lost Legion Powersuit Noob
- Meat Head
(Note: Col. Zarpedonâs loot pool has been added to the Sentinel since Zarpedon cannot respawn.)
Fixed an issue where certain sound effects could fail to play.
Addresses an issue where certain skills were not being correctly modified by class mods.
Fixed an issue where certain customizations would not be dropped in-game.
Col. Zarpedonâs loot pool can now be dropped from the Sentinel since Zarpedon cannot respawn.
Addressed a rare issue where Wilhelmâs robotic voice failed to replicate for clients.
Users will no longer experience a rare crash while listening to ECHO recordings in Serenityâs Waste.
Players will no longer receive an âAll Players Neededâ message after using Digi-Jacks in a single player game.
Stopped the âAll Players Neededâ message from appearing if a player goes back to the entrance of Deadliftâs lair.
Increased the rate at which the game checks to see if the player is looking at a usable object.
Various CPU performance optimizations.
Fixed an issue where grinding 3x purple items could result in a crash.
The grinder can now produce items above level 50 in Normal and True Vault Hunter modes.
Fixed an issue where the achievement âI Welcome Your Attack, Foolâ could fail to unlock.
Sterwin will no longer die from Guardian attacks during the âSterwin Foreverâ mission.
Fixed an issue where weapons could lose functionality after Claptrapâs âMeat Unicycleâ action package expired.
Aurelia players will no longer crash after joining a game hosted by a player playing as the Doppelganger.
Cleaned up graphical oddities that occurred after shooting certain frozen enemies.
Players can no longer use moonstones to grind 3x very rare (purple) items unless they are class mods.
Players will no longer retain âslowedâ state when taking cryo damage from multiple sources.
Jackâs Indistinguishable Projection class mod texture now appears correctly when viewed in inventory.
Players will no longer get stuck after saving and quitting during the âScience and Violenceâ mission.
The Chronicler of Elpis class mod will now show all of its Freeze Chance and Shield Capacity bonuses on the item card.
Fixed an issue where the player could lose weapon functionality if entering âFight for Your Lifeâ while the âMedi-botâ action package is active.
Improved stability when playing the âDigistructed Madnessâ missions in the Holodome DLC.
Fixed a possible progression blocker in the mission âA New Direction".
Fixed an issue where Dr. Sparaâs dialogue was inaudible for clients.
Wilhelmâs ShockAbsorber footstep audio can now be heard by online clients.
Fixed an issue where Hanna would react erratically for client players after death in the mission âDonât Shoot the Messengerâ.
Fixed an issue where Eghoodâs dialogue could play after he had been killed.
Addressed a possible progression blocker in the Holodome DLC that could occur when client players save and quit.
Kills made by Digi-Jacks now count toward the increased action skill duration of the skill âBest Foot Forwardâ.
Fixed a Doppelganger issue where the player could still fire his/her weapon while entering the âFight for Your Lifeâ animation.
Reduced frequency of âcritical hitâ callout audio.
The challenge âBig Game Huntâ will now only increment once for each kraggon killed.
Jackâs Indistinguishable Projection Class Mod will now correctly increase his slam damage.
Addressed a rare issue where the Host player could be invisible for clients.
Updated an improper texture on the âSmasherâ loyalty reward pistol.
Addressed a rare crash that could occur when fighting Flame Knuckle.
Permanent Hot Fixes
The Doppelganger will now get the appropriate amount of free grenades while airborne with a Bomber Oz kit equipped.
The Doppelgangerâs Projection class mod will now provide the correct gun damage bonus.
Aureliaâs âPrivilegedâ class mod will now apply the correct reload speed bonus.
Fire rate and reload speed bonuses from Aureliaâs âPrivilegedâ class mod will now properly apply when the mod is equipped from the backpack.
Bonus sniper rifle damage from Aureliaâs âBig Game Hunterâ will now properly apply when the mod is equipped from the backpack.
A bullet will no longer be added to the currently equipped weapon when a player with Aureliaâs Silver Lining skill kills an enemy with a melee critical hit.
Chronicler of Elpis class mod now displays the correct shield capacity increase on its item card.
Aureliaâs âHigh Definitionâ class mod will now properly apply its gun damage bonus when the mod is equipped from the backpack.
Jackâs Indistinguishable Projection class mod description now correctly indicates that the damage bonus only applies to Hyperion guns.
The geyser will now fire automatically when Iwajira is killed.
Added the Hail assault rifle to Iwajiraâs loot pool.
Addressed certain âCult of the Vaultâ symbols not displaying properly for clients.
Adjusted Flying Sera Guardian enemies to properly award experience, activate skills and trigger second wind upon defeat.
Fixed a bug that allowed Nisha to dual wield weapons that werenât pistols.
Addressed an issue where some types of ice damage were being incorrectly resisted.
The Rosieâs continuous damage bonus has been reduced.
Miss Moxxiâs Probeâs lifesteal bonus and critical modifiers have been reduced.
Fixed an issue where the âBuilding a Robot Armyâ mission could fail to advance at the âDestroy Powersuitsâ objective.
The Hellfire, Magma, and Hail splash damage DoT status effect will now tick for the correct amount of damage.
Players can now discover the âCult of the Vaultâ symbol in Titan Robot Production Plant.
âTread Carefullyâ challenge - Players can now successfully complete the challenge by destroying five power suits without triggering any power cores.
âDeath from Aboveâ challenge - Players will now be alerted that they have unlocked a customization head after completing tier five of the challenge.
The effective range of the âBlasterâ and âSpitterâ type laser guns has been increased.
The Holodome overchargable jump pad will now be able to be overcharged if the player shoots the overcharger before activating the optional jump pads.
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JoeKGBX
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