Multiplayer seems to be pretty much spoiler free. Entirely separate missions from single player. I think you have entirely separate minor characters for multiplayer too. And it seems that I can get some bonuses in single player because I play multiplayer. I haven’t received such bonuses yet.
However, multiplayer needs a patch before it’s useful. It seems to have lagspike issues and general async/lag issues. I’ll wait until I see a patch drop before I retouch multiplayer.
Single player. I have continued to enjoy. Stumbling around. I wasn’t really aware of the map function when hitting start. It talked about it once and then I forgot about it. But then I started remembering something about it, and really needing it’s functionality, so I went looking for it. It’s literally the default option when you hit start. But I am so used to choosing other things on the start menu that I ignored the center of the start menu. Once you see it, you might understand why. It’s like a radial menu where the center function is the map. Usually in a radial menu there is nothing in the center. So, just a problem of my brain assuming something I guess.
Anyhow, on the map I finally learned about and used the forward stations to fast travel between points on the map. Very useful. Though, depending on your playstyle, (whether you like fast travel options, or making it a point to drive/walk between things), you might not care. But I think it’s kinda necessary when the game feels this huge. The part of this planet, EOS, that I’ve explored so far feels like an area about 8 times the size of “the dust” from borderlands 2. Maybe/probably larger. At a few points I made the mistake of trying to run between safe zones and nearly died for it (life support runs out eventually). Exciting though. But at the same time, a feeling of, “am I playing, Virtual 5k: The Andromeda Series?”
So yea, I recommend keeping your vehicle around when you decide to traverse. And for me, I started to use fast travel once I started to feel like I had explored the spaces in between all the things I’m fast traveling between.
Also, save often. If you die, you sometimes might get annoyed at redoing certain travel or misc… so far it hasn’t been too bad here, but it hasn’t been as good with this as I’d prefer.
Next paragraph is about a mission. I don’t think it’s a spoiler at all. More of a warning about wasting your time trying to figure out what happened at the end of the mission.
The mission is “a secret research project” has a weird mission end that left me confused a good half hour as to what it did. According to this site, the mission Rewards are: XP, Milky Way Research Data, Andromeda Viability Points.
Even though the quest dialog at the end said, “let’s go to a research station”. Which made me think, oh, it’s part of the quest. By the time I got over there I didn’t realize that it wasn’t even an active quest anymore. I was looking for a blueprint or an item maybe, or any number of things it could have done. Kind of annoying. Probably could have been handled a little better.
Other annoyance in the game. The “go here for the current quest indicator” on your hud is kinda stupid as hell. It is navigates you confusingly especially when you need to use stairs to get there. But now that I am aware of the map feature, this problem will go away as it shows your mission destination on the map.