Match making issues (ps4)

What’s you NAT type (it shows this top right of the Battleborn home screen)?

Nat type 2.

That’s fine, same as mine.

Are you playing in the evening your time, or at other times of the day (which may be less busy with people being at work/school)?

Unless you’re playing at strange times, it seems odd that you are having long matchmaking wait time’s unless there’s very few in the US playing this (which I find hard to believe).

Might be worth rebooting your router (and playing with a wired not wireless PS4 if you’re not already) just to see if that changes anything.

People seem to be saying it has to do with your ELO. The higher it is (the more you win), the longer matchmaking takes (because it has to find good opponents). One of the devs asked for the win-loss-ratio of players complaining about long matchmaking times…

What thread can I find that on to post my win/losses?

Yea… the running excuse is that we’re all just SO GOOD at the game, that Gearbox can’t find 9 other people in our bracket. Which sure sounds like nonsense to me.

I cant recall exactly which topic it was, but i saw it too. You can find it if you use the dev tracker.

I just wish we could get a ETA on a fix. I love this game so far, but 30+ minutes for a game just is just…ugh… frustrating. On top of that when i do find a match, it either disconnects because people leave, or one team surrenders. (Not complaining about surrender in general, just on top of the wait its a bummer)

The game is super fun and i want play, but my time is limited.

Well the long wait times have pushed me into the more n00b friendly arms of Overwatch.

I can’t recall how many times I sit there waiting for a match for 30 minutes just to have players disconnect cause they either afraid of levels or mad that someone picked they character, then my girl comes in and says “Wanna play Overwatch” and I go “Yep!” cause I don’t feel llike waiting again.

I love battleborn, but if this is due to ELO then I’m prolly gonna start taking a break until it’s adjusted as all it’s doing is waisting my time

To repeat: “One of the devs asked for the win-loss-ratio of players complaining about long matchmaking times…”

If there wasn’t something to it, they wouldn’t have asked.

I cant see how winning a few more games has such a large impact on matchmaking times. If you have a winrate of sub 50% you get a match within 2 minutes, but if you have a 70%+ winrate you have to wait 20 minutes or more?

The last 2 weeks have been pretty brutal for me to find a game. I thought matchmaking time was bad when the game first came out (5 minutes), but now my average wait time seems to be 15-25 minutes…basically enough time to play a full game, which is just unacceptable. If they cant fix this by the next patch ill probably stop playing. Plenty of other games I can play without having to wait 20 minutes to start playing.

Because their match making and ranking system is fundamentally flawed. It seems to go off wins rather than anything else, which is in no way an indicator of skill (Three of my team mates disconnect, so I must not be skilled?). And so yes, when you get on the shallow side of the bell curve for wins, it takes longer to match you against players in the same ranking. Same would be true if you lost more than average, you would have a hard time finding other people who also lost a lot.

Except that wins are a pretty good indicator of skill. If you keep winning, that means you are doing better then the team you are playing, and will keep playing better players as you climb in ELO.

What else would you base it off of? Kills? Assists? Deaths? Minion Kills? Depending on the type of character you play, you can get some pretty high numbers, doesnt really mean you are skilled. Its not hard for thorn to get 100 minion kills, but try doing that as Reyna…little bit tougher.

Also had issues tonight, waited 20 minutes for a game and suffered lag in the game which is a first time for me as I’ve had the game since re!ease date and lost connection to the game as well. Only managed to get 1 game in.

On Ps4

Really… so this last game, where three people disconnected, it was my lack of skill that stopped me from winning 2v5?

You win or lose based mostly on the team you’re on, not your own abilities. Other games that use an ELO system, award points based on kills and achieving goals. Wins are worth a small number of points.

Started having issues today. Last game I just played on Echelon, we were up 100-50, and I had about 20 kills, and were purely dominating. Basically my team was carrying out the game to just get kills. They made a push with under 120 seconds left and took down about half of our first sentry, halfway through wiping their push out, the game kicked out 3 of my teammates and one was already dead. I cleared out the wave, pushed back the enemies, and also got kicked from the game. I joined back, 15 seconds left and the shields of our sentry were down. That is complete ■■■■■■■■. My team ■■■■■■■ lost because 4 players got kicked out of the match. I had full bars on connection the entire time, are you kidding me?

I have never been disconnected from a game before, so cant really comment on that.

This is completely and 100% not true. Team comp does not mean an auto win/lose. I have had games where either my team or the other team had no tanks, multiple tanks, no support, or multiple support, and won/lose those. Its all about player skill. If its not about player skill you might as well quit within the first 15 seconds based on your team comp, because the outcome is decided right?

Also, the only time i have had 3 people disconnect/quit is when that team was getting stomped and they didnt want to stick around any longer. Sure your going to have games here and there that are 4v5, but that accounts for only a small portion of games

The thing about disconnects or quitters is that statistically it affects most people equally (unless you have bad connection, obviously). So doesn’t really need to be considered for ELO.

Yea, while OW and BB aren’t competing because they are the same game type, they are competing for what is mostly the same players at the same time. OW is hands down winning because of it’s queue times I think, also overall stability of the game. I think a lot of players are just long gone because of overgrowth and incursion snowballing as the game launched.

Me, I’m sticking around until toby is given a balancing patch. If it’s not good enough, BB gets deleted for good. If it doesn’t come with the next patch, BB gets deleted for good. I don’t like the playstyle of OW as much as BB and still log on for a couple games before switching over when a buddy logs into OW for a bit, but I don’t want to waste my time playing a game if I disagree with the devs fully on what level of bad is “fine” for a character. If they don’t think it’s a problem, then fine, your game not mine… but don’t expect me to keep playing it.

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Still not getting a game this morning

That’s some karma right there I reckon. You said it yourself, you didn’t secure the win and paid the price. This is not a crying shame.