I find a team will usually lose when they don’t have a healer. Most people don’t seem to understand that if they don’t have a healer they need to run back to healing station or teleport back to base to replenish health. They keep running in and dying over and over again 
I think the matchmaking is great, because I always win.
Just kidding; it clearly needs some work because I NEVER win at PvP. I’m that noob who ruins your team just by existing. So some kind of skill rank would be good because otherwise the good players are going to get stuck carrying noobs.
Let the good players go at it together, with strategies and such.
Let us noobs kill each other. Very, very slowly.
The worst part of the Matchmaking is its draconian localisation. Currently it will only match you with people in the same country…
Which means for somewhere like New Zealand (with a low population) and the fact that its a BETA that I sit in queues looking for players litterally all night and never find enough people to start a map. For gods sake can’t you expand it to Australasia like ever other game does?
i would resist the temptation to pack up in a beta. im going to do my very best to explain why without insulting fellow forum members, but if it offends anyone, i apologize in advance.
it’s one thing if you have some friends going into this game and you guys want to experience the game together. that is awesome. i have nothing negative to say about that. but packing up and forming premades for the sake of not losing games in a beta is nothing short of pathetic. nothing infuriated me more in the test, or infuriates me more in the beta than running into groups of 3-5. if you run in a group like that against randoms and lose even once, you are probably very bad at the game. communication and team composition are EVERYTHING in this game. no need to assemble a premade for a beta. wait til they have the ranked playlist and then assemble a team and go into it. otherwise you are just a scrub trying to stomp randoms in a beta
In response to above:
This is hilarious. I play games because I think theyre fun. I like competitive level play because its challenging.
If you cant gather a team of similar skilled players to feel the mechanic of organized team play in a beta then whats the point? That is, after all, the end game. This, for me, is that major deciding factor on whether the game is worth my time and money. The END GAME.
However, the game is riddled with problems aside from balance and chances are they wont receive a dime from me.
thing is, you can gather a team and experience what you call end game. there are private matches, and soon to be ranked playlist. that is the time and place for sweaty matches. gathering a full team of try hards and going into pubs is hardly going to be the end game experience you seek, unless only enjoy the game at an incredible advantage.
then why would you go into a pub with a full team during a beta? that is hardly a challenge. i just played about 15 games, give or take, with two other guys that play a lot that i know from the test and we literally only lost one game the entire day. if we had a full team, that would have been no losses for an entire day. most of the games were people quitting in the first several minutes.
Totally agree, players who have to team up in order to win are weak and sad
10 solo players thrown together is the real challenge and is the most balanced way to do matchmaking
If you are always on the garbage team have you considered addressing the common denominator?
I wouldn’t go that far. I’ve been on a ton of garbage teams, and it seems the problem is either people don’t understand the mechanics of the game, abilities, or just don’t want to communicate. I don’t know how many times I joined Meltdown matches where people didn’t understand that to win, we need to get our minions to the alter and would rather try to chase down and kill a sniping Marquis instead of killing their minions, and would just let the enemies’ minions get a free ride to their alter. There have been numerous times where new players were playing Miko and weren’t healing for the whole match, which is either because they didn’t know Miko had an alt attack, what the alt attack actually did, or just wanted to attack and said screw healing.
Hopefully in the main version, there is a tutorial that will better explain the map modes and characters.
Yeah the common denominator happens to have almost a 2 kd in spite of his garbage teammates. You got any other bright ideas there newton?
Not a bad idea but lack of tutorial is not the problem these guys legit have never played an fps before
And they all end up on MY TEAM
Skill cant be taught with a 2 minute video its a matchmaking problem trust me
I’m sure a lot have actually played an FPS before, but the problem is they’re playing this game like a generic FPS and not understanding how important teamwork and objectives are. If you’re not working as a team, you’re going to fail, just like Left 4 Dead 2 multiplayer. That’s what can making joining pubs so painful in this game, as they are focused on killing other players and getting a high K:D ratio instead of building defenses, hiring thralls for smart pushes, destroying minions attacking the sentry, etc.
Agree that people don’t realize the alternate fire modes or fully grasp ability concepts and combinations.
I played a lot. At the end I was lvl 65, and constantly got stuck with or against lvl 1-5 players. So it’s a massacre. So I think some work still needs to be done to matchmaking.
Also, the number of players who quit mid match was ridiculous. There were several matches that could possibly have been come backs had we had a full team.
When I first played this game on the PS4, I chose random and got Miko. For the first 10 min, I did not know I could actually head other characters with her because I didn’t know she was a healer and when I first tried her alt fire, I was near no ally and all it did was throw her hand up. When I got my level 5 and saw that I had a group heal, it clicked to me that it was probably similar to the medic beam from TF2.
My friend, you cant win when your teammates are going 0-8 and 2-6 and the other team all have at least a 1 kd. The team that gets more kills is more likely to win
You can know exactly what to do but if you die every time you get into a fight how is your team going to win?
Have you considered the fact that your kdr means next to nothing for the outcome of the match? Are you killing enemy minions, escorting your own to their objectives, or are you just chasing kills? If you’re chasing kills, then the problem could very well be you. Case in point, one of my Meltdown matches last night ended with the entire opposing team having less kills than deaths, but they beat us by more than 100 points.
KDR does not necessarily determine the match. I have won matches where our team’s KDR average was less than 1 and lost games where we had a better KDR to the other team.
Lets say my team is great at killing minions. Guess what?
Pretty soon an enemy dude will start attacking them. When they lose every time, we will lose the game
How simple can that be? If theyre busy dying the whole game how do they have time to kill minions and play the objective?
And btw even if they just went for kills and had positive kds and we lost id be fine with that but the fact that i only got noob teammates was so frustrating.
And i had no choice but to go for kills cuz my team was constantly being overrun what am i supposed to ignore the 3 enemies that are camping on our side cuz my teammates couldnt push them back?
Yeah by how much though?
My games the average kd is wildly in favor of their team theres a point at which you cannot overcome a deficit in kills thats just a fact
You cant kill minions if you die constantly because you wait to spawn in then run all the way back just to die again right away and the cycle continues. Where do you fit killing minions into that routine?
I won a few by 50-100+ and even one by 250+ with a lower KDR average for our team. All because we had a low KDR didn’t mean all of us spent most of the game dead. There were times where the other team would waste time chasing us down while we kite them and focused on minion elimination and weakening their defenses. We would use that to our advantage, and after destroying their minions, one or two of us would sacrifice ourselves by running away and having a few of them follow while another went around and secured our minions as they traveled. They even let the big minions get through by focusing on player killing. On the 250+ match, I had like a 1:9 KDR because I was primarily kiting (and I was playing on my friend’s Xbox One at the time and I am not the best at aiming with a controller, lol).