I’ve noticed this week that, with my game open to the public, when some random joins my game, the mayhem modifiers change on the fly. It’s repeatable every time somebody joins. When I invite friends and they join, the modifiers stay where I had them.
This brings up two points: how is a player joining a game, able to make the game change mayhem modifiers on the fly, w/o reloading the map? Also, if that’s the case, then why do we have to reload the map to reroll modifiers when somebody joining makes the game do it w/o map reload?
I’ve reported this as a bug.