Been playing this game a while and still have issues keeping track of players in the melee FPP (first person perspective).
The moment someone jumps it is too easy to lose them. With all the special effects of abilities (including ults) this is even more true.
If there was a 3rd person camera for melee characters it would make following targets much easier.
If the above sentence is asking too much, a slider for FoV (field of view) would also help immensely.
What would you suggest be done to make the FPP for melee a more refined experience?