I dunno how it started either but I guess it became a pretty popular joke around here lol.

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Decimation Destination (Doc Mercy x 2)

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Colosseum of Laceration (Assassins)

w/Spdr-Tnk

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Great stuff adding the Peak areas by room, sir! I may need to consolidate clips similarly in the other threads.

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That was your idea! I saw your post for Zero’s area specific tactics for the Peak and thought that would be a good way to show my progress. So, thank you.

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I tried a few ā€œhiding areasā€ and I think this is the best strategy for taking care of the Scorches:

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hahah, nice.
I go with the ā€œdeception in the wallā€ tactic to dispatch surveyors, otherwise it takes ages.

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That was a fun clip! Well timed at the end of Deception!

Good tip!
I’m going to try that for the Badass Surveyor that spawns in the first section (which is one of the three spawns there). If I can’t get it to latch onto a damaged enemy, it becomes a pain in the arse to deal with.

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yeah, exactly.
I don’t like to do it, but I like even less trying to kill them with guns; then again, I never thought about using a norfleet to kill them: bold move, I must say!

To be fair lately I found out a new strategy, but it’s not easy to pull off: basically wait for them to circle around then, when they start heading straight for you, cast deception behind yourself and execute when they’re near enough, before they shoot (that’s when they bank again); if you time it right, they’re easy to catch.

Try to slag, then throw your Chain Lightning out to strip them. The surveyor must be in the distance for the grenade to strip. I generally use the splash damage of the Norfleet, off the ground or walls to down them. With the Badass Surveyors this tactic doesn’t work as well because it takes at least for Chain Lightnings to strip, if it strips it at all.

I’ve been messing around with the ā€œdeception in the wallā€ strategy with other sections of the Peak and it seems to make the enemies docile (they forget that I am there). Don’t know if this is a so called ā€œcheatā€, but an interesting strategy.
Anyway, while I was testing this with the Black Queens, something even more surprising happened:

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they must have thought: ā€œouchā€! :smiling_imp:
The power of the Interfacer plus b0re.

It’s kind of a glitch: they target the hologram, but it’s unreachable so they get out of fight; that’s why I don’t like using it and I resort to it only for surveyors, and only when I can’t make the tactic I explained above work.

Dude, just a heads up.

Sending your decoy into the wall deaggros enemies. You can see their red dots disappearing from the minimap, because they are no longer aggressive. As far as they are concerned, you are out of bounds/reach, you don’t exist, so they have nothing to attack, and naturally they become a lot more lax.

Now you can do whatever you want in your own game, but in general, deaggroing them like that is not considered legit, for what that’s worth. It’s a whole lot easier to, say, execute scorch when he’s just casually strolling instead of going full ham, firing off novas and the like. Not to mention something like vorac. There’s been some rather heated discussions surrounding that specific tactic in the past, and runs have been pulled as a result of its use. It is considered a cheat among a lot of people.

Again, play how you want, just letting you know.

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I wasn’t sure, but did mention that this was a ā€œcheatā€ or an exploit. Thanks for the heads up.

Two more from the Colosseum of Laceration section:

When the Assassins just won’t go down!

Area of Anguish (Saturns)

That was FUN to watch! Very cool!

Thank you.