With Mellka being on the list of characters “getting some love” in the most recent Battleplan, what direction or changes are you hoping to see with Mellka?
I would personally like to see Mellka become more of an executer. Possibly have her skills be a combination of %health damage and low health execution skills (enemy health goes down, mellka damage goes up). I also wouldn’t mind seeing an option for Mellka to be able to use Spike as a cleanse, even from stun, maybe even have it apply the cc that is on her to whatever she hits with the spike.
I would also like to see her ult changed so that it’s less cumbersome to use on console. Having it set to triangle makes it very hard to aim since your thumb can’t aim and press triangle at the same time. Her ult loses a lot of damage if you don’t hit every shot and also only affects one target at a time. I would either like to see it detonate in a small aoe on impact or have the homing on poison be a stock feature that prioritizes battleborn.