1st off, I haven’t been this hyped for a game in a long, long time. Since playing Old WC3 DotA, I’ve always dreamed of a game that took the basic mechanics and threw it in a deeper gameplay genre (like an FPS or TPS). The graphics look great and the developer enthusiasm is infectious. All aboard the Hype Train!
The game holds lots of promise from what I’ve seen to be a long-term investment for both Gearbox and the players. With that said, will there be a point in the future that this game turns into a F2P-esque model? Much like TF2 was a boxed product and is now free. I imagine developing a traditional sequel for this type of game will be rather tedious in having to re-create and re-model the roster of characters and people will inevitably get attached to their Command Ranks especially if it gets as long-term as Badass ranks were in BL.
Will the PC version be a stand-alone launcher or use Steam?
Is there an endless ‘Horde mode’ type mode outside of the campaign co-op stuff? Because sometimes I just want the baddies to come to me.
What is the target game session length for the various competitive game modes?
Are there any pet-based battleborn? Mechromancer was the bees knees.
Randy P’s E3 interviews repeatedly brought up Miko’s asexuality which got me thinking. Now I say this with a purely scientific intent: If Miko is an asexual fungus which reproduces through spores, then ‘Cloud of Spores’ is essentially an orgasm-on-command button and should have appropriately inappropriate O noises when it is used and its face should be like ->
Also, when crawling through the new Battleborn site, I found a typo on Marquis’ Temporal Distortion ability description. ‘After’ should be ‘Alter’ I believe. https://battleborn.com/en/battleborn/marquis/
Anyways thanks for reading!