Intro
1st off, I haven’t been this hyped for a game in a long, long time. Since playing Old WC3 DotA, I’ve always dreamed of a game that took the basic mechanics and threw it in a deeper gameplay genre (like an FPS or TPS). The graphics look great and the developer enthusiasm is infectious. All aboard the Hype Train!
Questions##
The game holds lots of promise from what I’ve seen to be a long-term investment for both Gearbox and the players. With that said, will there be a point in the future that this game turns into a F2P-esque model? Much like TF2 was a boxed product and is now free. I imagine developing a traditional sequel for this type of game will be rather tedious in having to re-create and re-model the roster of characters and people will inevitably get attached to their Command Ranks especially if it gets as long-term as Badass ranks were in BL.
Will the PC version be a stand-alone launcher or use Steam?
Is there an endless ‘Horde mode’ type mode outside of the campaign co-op stuff? Because sometimes I just want the baddies to come to me.
What is the target game session length for the various competitive game modes?
Are there any pet-based battleborn? Mechromancer was the bees knees.
Comments
Randy P’s E3 interviews repeatedly brought up Miko’s asexuality which got me thinking. Now I say this with a purely scientific intent: If Miko is an asexual fungus which reproduces through spores, then ‘Cloud of Spores’ is essentially an orgasm-on-command button and should have appropriately inappropriate O noises when it is used and its face should be like -> 
Also, when crawling through the new Battleborn site, I found a typo on Marquis’ Temporal Distortion ability description. ‘After’ should be ‘Alter’ I believe. https://battleborn.com/en/battleborn/marquis/
Anyways thanks for reading!

