I don’t think it will go f2p since it would ruin multiplayer.
How do you go about implementing f2p?
The most obvious answer would be allowing the multiplayer to be downloaded for free.
All maps/game modes would have to be included to avoid splitting the playerbase.
They’d need a couple characters to play as, maybe 5? (1 from each faction, to get a feel for them see which ones to buy)
But now you’ve given away a large chunk of the game for nothing on the gamble that people will pay a premium for the rest of the content ($5 a character or spend $60 to get everyone + the campaign) which means the only way to profit from this is the crowd who wants <11 characters but no campaign, this is a small crowd.
However a large chunk of f2p players never spend a cent, which means variety in online would be ruined by an influx of f2players using their free characters.
It simply wouldn’t be worth it, for 2k’s profit or BattleBorn as a online community.

