I can’t get missile Turrets to work and can’t remember if this is an engine limitation. Anyone know?
I think it has to be possible: The Vaygr missile platform has turrets and if I remember right, there were subsystem missile turrets that you could build on the mothership in the old pirates mod.
Well that’s not promising:
That’s from the VGR Missile Platform. The only other turreted missile reference I see is to hgn_torpedo, which is only an events file. No .miss or .hod.
Follow it through from the ‘vgr_weaponplatform_missile.ship’ file and you’ll see how it goes:
The .ship file in the ‘ships’ folder references a .subs file in the ‘subsystem’ folder and that references the .wepn file in the ‘weapons’ folder.
You end up getting your missiles to work?
I have some files for a HgnBC that could build modules on each hardpoint, including pivoting and firing missiles, so I know its doable.
Yup I stole one of bulletmods turrets for a base. Not sure what makes em work or not work yet.