Since he hasn’t made a thread about it yet - Beghins brought Complex out from behind its’ paywall. First public release for HWR is available via ModDB. Don’t know why they haven’t put it up on Steam yet to make it easier for everyone.
Obviously because it would not be a… complex enough solution.
Badum-tss. runs away in shame
EDIT: looks like, according to various reports on their forums, that the new version is particularly power-hungry, people indicating 40 % processor use even with a quad-core. I’ll probably give it a try next year or so.
It does. Every unit folder has a subfolder for the tags. Anyone who wishes to make anything more than very straightforward additions should take the time to analyze the structure of the mod. Plus, it’s in itself an interesting thing to do as the code is nicely organized and written, making it a good support to learn a bit more on coding possibilities (I’m learning about UI tinkering there for example).
You have seen my code. Think about it for a minute: I am coding LUA akin to a kitten after having read the Necronomicon while having sampled Walter White’s production, so anything that does not cause a breach in the reader’s starboard fusion chamber just by looking at it is, under my coding standards, organized and well-written.