[MOD] Homeworld 2 : The Dark Wars: Update: Campaign missions needs testing!

(Caal-Shto) #124

I wasn’t trying to make any ships, because I am terrible. Anyway another question. You know the beast custom fleet that @darksajuuk made for my mod. How is it going?

(Hero Crafter 1987 (Homeworld Universal Conquest Mod)) #125

With my discovery of how to make the team files, I may redo them to make them look even better than before

(Caal-Shto) #126

I just love all of the beast ships that you are doing for the Cataclysm mod especially the carrier.

(Taiidan Republic Mod) #127

I tried to test your mission, but unfortunately I could not get it to work.

  1. The files in the dropbox area are not correctly structured. I placed them as follows to try to get them to work:


  1. Having done the above, the new campaign appeared under “Extra Missions” but the thumbnails did not display.

  2. When I tried to launch the mission it crashed with the following error:

    parameter: attempt to index global `mvp_data' (a nil value)

I’m guessing that there are some missing files. I suggest you upload a working copy of your mod to steam and restrict access to those doing testing (I do this with my mod by making all the testers “contributors” of the test mod). As it is with the loose files you have supplied, only people with modding knowledge will be able to even get as far as I did. You want to make things as easy as possible for your testers, or they will give up and go away… The steam approach will make it very easy for your testers to install and play the mod.

(Caal-Shto) #128

Thanks for the info I will definitely upload it to Stream.

The thumbnails did not display is a known issue that I have. (I tried to get the thumbnail to work before but for whatever reason it doesn’t work.)
There are some missing files, I admit but as soon as I figure out what files there are, I will update it with those files.

I think the MVP_Campaign idea was not a good idea after all. I will go back to the way that you do the campaign’s and do it form there.

(Taiidan Republic Mod) #129

Oops, sorry I realise that the thumbnail for the campaign did work, but it is currently the same as the raiders retreat one. The missions themselves do not have thumbnail files, which is why they didn’t display.

(Hero Crafter 1987 (Homeworld Universal Conquest Mod)) #130

@nathanbcoco , I noticed that you were having trouble with hyperspace textures. If you need help making them, I can help.

(Caal-Shto) #131

@herobrine101902 Could you make the Dark Progenitors have the same hyperspace effect as your Beast fleet but purple?

(Hero Crafter 1987 (Homeworld Universal Conquest Mod)) #132

I can do that.

(Caal-Shto) #133

Thanks you very much

(Hero Crafter 1987 (Homeworld Universal Conquest Mod)) #134

@nathanbcoco, sorry for the wait. Been having to deal with life issues but now I am back to work on the Beast fleet from the dark wars mod. I have progress. The Somtaaw ships are finished and I just got the Taiidan Destroyer re-modeled.

The one on the left is remastered. The one on the right is classic.

I have also been working on a surprise for you as well.

The Beast Infection Corvette

(Herbyguitar) #135

Looking really good :+1:

(Caal-Shto) #136

These are looking really awesome @herobrine101902. I bet the Somtaaw ships look really awesome as well. And I love the inclusion of the Beast Infection Corvette. :smile::smile::smile:

(Caal-Shto) #137

These Beast ships are looking pretty awesome speciality the Taiidan Destroyer and your Beast Infection Corvette. The original author @darksajuuk will be pleased that you are remastering his Beast Custom ships and adding new ones like the Infection corvette.

Also What was you idea behind the Beast Infection Corvette? Whatever it was, it looks and sounds amazing

(Hero Crafter 1987 (Homeworld Universal Conquest Mod)) #138

Should I add the infected turanic attack carrier? I saw one in the dark wars mod.

(Caal-Shto) #139

The Infected Turanic attack carrier? Sure. I don’t see why not!

(Hero Crafter 1987 (Homeworld Universal Conquest Mod)) #140

Then it shall be done

(Hero Crafter 1987 (Homeworld Universal Conquest Mod)) #141

I will also add the infected turanic outpost as a shipyard

(Taiidan Republic Mod) #142

@Pouk started making a remastered turanic raider outpost at one point…

(Hero Crafter 1987 (Homeworld Universal Conquest Mod)) #143

Thanks for the info. I will contact him to see if I can use his.