Well, yes and no. Firstly if there was no room for compromise at all I'd have to just give up on modding and turn to coding an engine from scratch. Secondly, I haven't actually made animatic videos beyond some proof of concept storyboarding stuff that never got updated to work with HWR's codecs. So, given that the alternate approach I've taken is faster and easier than drawing HW style animatics, evokes the style to my eyes, and has so far received very positive responses from the people I've run prototypes of it by, I feel like this is the best option at present.
(and third I'd say it's more working within limitation than abiding by rules, but that's hairsplitting.)