I’m getting a general error crash upon launching my mod which was functional in the previous HWRM edition. The error log points to the unitcaps file in the scripts and complains about a reference to global ‘UC_FamilyOverride’ (a nil value) but the cited lines aren’t in the file- I replaced the unit caps files with those from the update. It then says "Unknown mesh group type (1) – FATAL EXIT – basicmesh/602:! --stack trace-- " - That’s an error I am unfamiliar with. Can anyone point me in the right direction? Altering the unit caps files has had no effect in fixing the crash.
For the curious, here’s the end of the log:
LUA ‘data:Scripts\Rules\DEATHMATCH\UnitCaps\DEFAULT.LUA’ – parameter: attempt to call global UC_FamilyOverride' (a nil value) stack traceback: 1: main of string "" at line 2 LUA 'data:Scripts\Rules\DEATHMATCH\UnitCaps\DEFAULT.LUA' -- parameter: attempt to call globalUC_FamilyOverride’ (a nil value)
stack traceback:
1: main of string “” at line 2
LUA ‘data:Scripts\Rules\DEATHMATCH\UnitCaps\DEFAULT.LUA’ – parameter: attempt to call global `UC_FamilyOverride’ (a nil value)
stack traceback:
1: main of string “” at line 2
Unknown mesh group type (1) – FATAL EXIT – basicmesh/602:! --stack trace–
Restoring video mode
Display: (0, 0, 100, 100) - (8, 31)
Again, nothing in that script calls for the UC_FamilyOverride. It’s literally a copy-paste from the current unit caps asset.






