Pouk
(REARM V2)
#796
Amazing, I can’t wait to play with it.
radar3301
(ajlsunrise)
#797
If you’d like, I can send you the raw data stuff, and you can poke around in it. I don’t believe any functionality is built in to actually save any edits you make though.
Pouk
(REARM V2)
#800
Alright, I would be interested then, yes.
So I can’t place it in my Data, change something in the intro and see whether the Hyperspace core dissapear… Just to look at it. Still I’d like to see that, I need to get to know the NIS files.
Pouk
(REARM V2)
#802
Accidentally good lighting:
5 Likes
Pouk
(REARM V2)
#804
My life taught me patience, so to me it’s just painlessly close.
3 Likes
Lazer72
(Lazer72)
#805
Brilliant interview Pouk, said some great things in there
Pouk
(REARM V2)
#806
I should mention that I’ve got the part about the non-glowing DoK engines from Kragle. It was the notion I always had, but he came up with the specific example, so credit to him for that.
2 Likes
Pouk
(REARM V2)
#807
I used count_layers.jsx script for Photoshop.
Would you guess how many layers the Crusier has so far? This many:
5 Likes
Pouk
(REARM V2)
#808
I just found out my DDO says “14 of 30 days remaining, thank you for trying”. First time I ever see it, I didn’t try anything, never started the trial.
Sh*t?
May as well f*cking use it then.
Pouk
(REARM V2)
#809
OK got the basics, I have to export obj as triangles and flip Z and Y.
Still this won’t cancel my anger.
unifin
(HWRM Resurgence)
#811
Now show us some trippy smart materials 
Kragle
(doci7)
#812
Ha! I never expected to get partial credit for a great interview 
1 Like
Pouk
(REARM V2)
#813
You’ll get one better, you’ll get the interview yourself. (I also snitched that Talros is talented too.)
Quixel stuff is 40% off, so I just bought DDO. If you don’t have these things, buy at least NDO, it’s worth it.
1 Like
There’s a triangle above the rear turret that looks a little obvious. Everything else looks fantastic!
Pouk
(REARM V2)
#815
You’d have to point at the specific detail, or describe whether it’s a piece of a red texture, or indent in geometry.