Capturable map object. Though I do want to give it a function, but I can't script it myself. The idea is this:
To form an array of invisible dummy sensor objects to create a directional cone.
The placement should be easily solvable by parade formation slots the dummy "probes" would lock into.
But how to spawn them after the capture from an object with a Meg_ prefix? And how to delete them if you lose the object are the questions I don't know.
I mean unless you can somehow do conical sensors, then this whole nonsense could be avoided...